Take-Two’s, Steady

Take-Two’s Steady Mobile Pulse Powers the Wait for GTA VI

23.06.2026 - 18:16:59 | boerse-global.de

Take-Two shares climb 8% as GTA VI pre-orders open and mobile segment generates 80% of revenue; Bank of America projects $2.2B in online sales for fiscal 2028.

Take-Two Stock Rises on GTA VI Hype and Strong Mobile Recurring Revenue
Take-Two’s - Take-Two’s Steady Mobile Pulse Powers the Wait for GTA VI 23.06.2026 - Bild: über boerse-global.de

Take-Two Interactive’s stock is gaining altitude on twin engines — a blockbuster console launch on the horizon and a mobile segment that keeps churning out recurring revenue behind the scenes. While the market’s attention zeroes in on Grand Theft Auto VI, the company’s Zynga division is quietly reinforcing a business model that already generates nearly 80% of sales from player spending that never stops.

That steady stream of in-app purchases, virtual currencies and advertising is growing. In the fiscal year 2026, Take-Two booked $6.66 billion in total revenue, with $3.33 billion flowing from its mobile portfolio alone. Recurring outlays climbed 16% year over year, powered by evergreen titles such as Toon Blast, Empires & Puzzles and Words With Friends. Zynga’s latest move: live-service events tied to HBO’s House of the Dragon for two Game of Thrones mobile games. A Game of Thrones: Slots promotion featuring a Rhaenyra Targaryen theme kicked off June 22 and runs through July 6, followed by a “Choose a Door” event on June 23. Each small activation is designed to keep engagement — and spending — from slipping.

The bigger catalyst, however, is the console pipeline. Bank of America has sharply lifted expectations for GTA VI, projecting $2.2 billion in online revenue for fiscal 2028 — $900 million above the prior forecast. The bank sees a “pay-to-progress” monetisation model, similar to Epic Games’ Fortnite. Rockstar Games will open pre-orders for the title on June 25, a concrete date that has eased fears of further delays. The official launch is set for November 19, exclusively on current-generation PlayStation and Xbox consoles. Take-Two’s management has targeted net bookings of over $8 billion for fiscal 2027, a figure that leans heavily on the recurring spend that already accounts for nearly 80% of revenue.

Should investors sell immediately? Or is it worth buying Take-Two?

The stock is responding. Shares climbed to €214.80 on the day, up roughly 8% over the past week. That puts the 52-week high of €225.30 within striking distance. Technically, the rally is gaining momentum: the relative strength index sits at 68.5, approaching overbought territory, while the stock trades well above its 50-day moving average of €190.80 and its 200-day average of €198.17. On a year-to-date basis, the stock still shows a 2.19% decline, but the recent move suggests the market is pricing in both the GTA VI excitement and the steady hum of mobile engagement.

Bank of America maintains a “Buy” rating with a price target of $368, implying substantial upside from current levels. The first real test arrives Thursday, when pre-order numbers will reveal whether retail enthusiasm matches Wall Street’s lofty expectations. Meanwhile, Take-Two’s mobile machine continues to run — and its contribution will be watched as closely as any blockbuster announcement when the next quarterly numbers are released.

Ad

Take-Two Stock: New Analysis - 23 June

Fresh Take-Two information released. What's the impact for investors? Our latest independent report examines recent figures and market trends.

Read our updated Take-Two analysis...

en | US8740541094 | TAKE-TWO’S | boerse | 69612144 |